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Question on haskell programming related to turtle graphics

    This assignment concerns turtle graphics, which is a very simple language for con-
    trolling a virtual robot that has a pen. The robot moves around on an unbounded
    rectangular grid, staying on integer coordinates. It can be facing north, west,
    south, or east; it can turn by 90. When it moves, it moves by distance 1 in the
    direction it is facing. The robot also has a pen, which can be `up' or `down'; if the
    robot moves while the pen is down, it draws a line from its old position to its new
    position.
    The robot is controlled via a little language of robot programs, which can be
    represented as follows:
    data Prog Move Prog
    j Turn Prog
    j SwapPen Prog
    j Stop

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